Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. Also you can use cas to bomb supplies and this will cripple the germans. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. It is only visible to you. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. So, I'm playing a match as Stalin, and I have 5 million deployed men. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. However I would recommend 40 widths, simply to ensure you have as much defense as your enemy has attack, and to make pinning attacks more effective. How many Hoi players can say the same? For more information, please see our I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. Hey thanks , mostly approximately 140 160 divisions. The rest are pure inf too with 10 and 15w and aa/at. 3) the Union is probably the most fun country to play, sure. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. Simply, after invading those fuckers I invaded NATO and Kicked their ass. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. ! The heavy tanks came later than I like because AI Germany doesn't do Tank Treaty 3rd focus and tank production ramped up about a year later than it would have to in multiplayer. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. A mysterious list, a small Hungarian town, and unimaginable horror. How To Tune Stabilizers: A Comprehensive Guide! Socialism in One Country10. Espaol - Latinoamrica (Spanish - Latin America). However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. Hoi4 Soviet Union Guide 2020! (support,medic,reckon,engineer,radio as support.). In general, and especially since heavy tanks are so common, you will want to be ready to put some sort of TD in your division - see template 4.5. Is there any nations you would like me to do? Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. How is it possible to get those spanish volunteer division templates in 1936? @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. You need to sign in or create an account to do that. GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. Contributor at KeenGamer, often writing guides and news. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. Then add 2 points reliability and save XP for tanks. But generally you'll want to do guns over anything else. This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. Please leave a like and subscribe if you enjoy this video. Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Variants: The ratio here can be toyed with quite a bit. Winter is a game changer. The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. Amidst civil war, the mighty Japanese Empire continues to build up her arsenal preparing for expansion on the continent. A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. 10 Powerful Hearts of Iron 4 Infantry Templates. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. This item will only be visible to you, admins, and anyone marked as a creator. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. You want to keep Kalinin and you absolutely dont need Khrushcev. If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. This item will only be visible to you, admins, and anyone marked as a creator. Additionally, you should never build level ten land forts, as the AI will not attack them. I'm almost finished - just one more to go, with some of the fun templates to talk about like 7/2s, as well as some actual fun ones like light SPGs and TDs, superheavy tanks, and an actually useful "cavalry" template. Send what volunteers you can and constantly improve the template as they fight. The only exception would be if a 14/6 kept infantry from piercing you. Alas, France is on the brink of civil war with the communists quickly growing in strength. Get the first mechanized tech to get a flat hardness buff on your motorized. Khrushchev dabbled with Trotskyism in the past. First of, mot will make your divisions cheaper, but mech will make them have better stats overall. My 4 tanks can't do crap against infantry nor other tanks even attrition. I will look to add this information on the guide as soon as possible. This item has been removed from the community because it violates Steam Community & Content Guidelines. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. 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You have a couple of different infantry templates but they're all not good. The Collectivization Process12. If you don't care about armor, support artillery is worth it if you do SF. All rights reserved. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . Do I need to mass upgrade my railways and build depots too? But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. Cookie Notice I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . I AM YOUR GOD!!!!!!!! That way I can lend-lease their guns to Spain and later China to increase army XP. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. War Economy (as soon as you can as world tension needs to be at a certain level), Konstantin Rokossovsky (do the rest of the military staff after the Great Purge). Read on, and see how you can faithfully serve General Secretary Stalin. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. Engineers are always good, especially if you have them upgraded for river crossings. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. It is only visible to you. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Regardless, that doesn't change the strategy. Hope this was helpful, as always! "Air Production" Focus is banned pretty much everywhere. I got the part of using 5-9 divisions to train only terrain traits and over 10 to also train panzer. Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). Talk to your allies to sell licenses like the medium tank II. The independence of Estonia lasted for about 20 years. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. Still, I like the perpendicular fallback lines. In MP you can get by with not giving a damn about infantry and making pure 10/0s with no supports, but tank templates really do matter, and can definitely make up for subpar micro. And welcome to a new Hearts of Iron 4 Dev Diary! You need to sign in or create an account to do that. As you can see, even with gun upgrades (I believe) this template does not have a ton of piercing. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. On a minor note, for the 40w divisions you train to veteran and then convert to veteran HTs, do you convert the grinding divisions to those or just let them die and send more volunteers? All trademarks are property of their respective owners in the US and other countries. As for your ratio, 13/7 and up is all you should make since "unpiercable" units are impossible. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. And do you recommend the rockets in the sovjet union? Finally, logistics should be applied as needed. Support artilleries don't hurt, if you went SF. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, Wild Hearts | How to Craft the Best Weapons (Weapon Upgrade Guide), https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, Remorse: The List 10 Xbox Keys Giveaway, 10 Games Releasing In March To Look Out For. Fix your eco, the rest will be much better. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. It will go into great detail and teach you many things about the game, the USSR in specific. I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. Get a license for the A-32 to get a 70% bonus. You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. This guide can be helpful for beginners and experts alike! Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. If you do not bother to check out my post, can you at least upload your gameplay record to YouTube ( or other platforms ) please ? @Garface KNEEL BEFORE ME! And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. For the Axis and anyone who will fight in Africa, reliability is useful. In terms of the order you should do your national focus tree, here is what I have found works best for me. 1) PICK TRULY BASED MARXISM-LENINISM PATH FOCUS FURRY IS THE ENEMY OF THE PEOLE 2) PLACE ENTIRE ARMY, AIR, AND FLEET IN ODESSA KFC HAVE STOOD UP 3) THEN TAKE LEFT OPPOSITION YOU GO KILL FUNNY MUSTACHE MAN USING COLONEL SANDERS ( TROTSKY ). Contents 1 Geography 2 Events Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. Next up, you have to figure out what ratio to use. Hi, thanks for the comment. 2019-09-04, 6:22 pm. maybe CAS/air superiority issues? In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS! Not out of the ordinary. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. And secondly, what division templates are you using? Are you saying the game won't start building civs in Moscow and will instead build whatever is below it, then it'll build civs when conversion is done? Well, thats my military tactic in a concise nutshell. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! In each part/post I'll go over a handful of templates which fit into the post's category, and explain when to use each, as well as how to modify them with variants and support companies to best fit your needs. It's really good. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Cheers! However there are some countries, like France and South Africa, where it's unavoidable (at least early game). Ok, lets look at the Focus Tree. Please see the. All your divisions need to have at least support AA. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. Soviet national focus tree. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. Clicking on the branches leads to the appropriate section. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. My 4 tanks cant do crap against infantry nor other tanks even attrition. Variants: Here's the real meat of this post. Movies. And unlike 14/4 marines, once these land they can actually fight. So, here is a list of priorities for your research: This is where my military tactics come in. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Have 7/2 infantry template with engineers, had air superiority while they broke through too! 148. r/hoi4. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. Here is an example of what is known as the Romanian Death Zone. Armor is useful if you believe your division will not be pierceable with upgrades. I build almost every time to lvl 10 and always a lose! If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. All trademarks are property of their respective owners in the US and other countries. And I personally try to keep speed above 5.5. Now, the time has come for you to fight for the Communist China in Hearts of Iron - for . In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. I see a lot of "how to win as the soviets" posts in here. The Zinovyevite Terroist Center9. Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). Finally, tanks. Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. It's often recommended to make some of both. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. This suggests to me that you built too few civs and started making mils too early. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. Anything player controled is easy. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. But that doesn't mean medium tank Soviets isn't viable. Please write your division build / setup for this tutorial. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. Secure the Administration11. gotta contest air, but admittedly soviets this time around is pretty miserable. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). By the way, this was generally my first game for the Soviets. Hm, that seems like a good idea. The Centre5. Ive given you the order in which you should pick them for the first couple ones. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible.